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Hurtworld v2 blue hitmarkers4/30/2023 ![]() ![]() In HurtWorld V2 the Infamy system is replaced with an amber protection mechanic. Raw Steak Cooked Steak Rancid Steak Frozen Steak Amber Protection ![]() When cooked steak is taken out of a fridge or storage locker, it will thaw in 4 minutes before becoming a normal piece of steak which will go off in 10 minutes, making the total amount of time to eat the steak 14 minutes before it becomes rancid. If meat is kept frozen it will not go bad while in a fridge or locker. ![]() In the current stage of the game Cooked Steak can be frozen in a Fridge or a Storage Locker. Meat that is left at room temperature (un-refrigerated) will become Rancid Steak after 10 minutes, so it is advised that once you have a Raw Steak, you cook it and eat it before it becomes useless. Meat can be found in the form of Raw Steak and dropped by killing the Shigi, Bor or Gavku. The most effective way of killing the Yeti/Sasquatch that we have found is to have one player bait the creature while the other shoots it after initially gaining its attention by attacking from a distance.įood in Hurtworld is very important, which is why it should be one of your top priorities in the beginning of the game as well as your temperature. It is a large tough creature that when aggravated will kill you quite easily if you let it get close enough. Getting Started Ĭurrently the most powerful animal in the game in its current stage is the yet unnamed Sasquatch. See a list of locations and more on the Map page. (See Keyboard Controls for all the keys you can use) Hold to speak to other players using your microphone. Constant hours can be spent trying to survive the brutal Weather combinations of Cold and Hot, but don't fear! Chief and Gotcha are here to help you!Ĭhange spear modes (Upright to throw, underarm to jab) - Reload weapon. More pulling forces are better than one in cases you want to lift something heavy, combining multiple vehicles towing / lifting will increase your pulling power.Hurtworld is as simple as the title says, unforgiving to those who are unsure of how to survive. There is no limit to the amount of objects that can be tethered together, however the weight will add up the more you want to lift / drag, make sure there is sufficient pulling power to toe your chain of victims across the map. At this point this can include other players or vehicles. Once you have a single target tethered, you can bind it to another object by hitting a second "tetherable" physical object. In some cases your attackers will set you free or even enrich your gameplay experience by forcing you into slavery of some kind. The bound player always has the option to suicide using the console (F1->kill), which means the worst case scenario you die. In any scenario where you can capture someone using this weapon, you would likely been able to kill them easily with a cheaper weapon. The bound player can be freed by another player cutting the line or the attacker switching weapons from the tether bow.Īlthough this sounds overpowered in a PVP situation, we've made the bow projectile speed very low, making it quite hard to hit anyone with, while consuming expensive arrows. The first attack with the tether bow will force a hit player into a bound state (similar to falling off a bike) and allow the shooter to drag them around at their leisure. Tether SystemThis introduces a range of new gameplay opportunities beginning with a way to interact with your enemies in a non lethal way. ![]()
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